Despite the controversy that DLC has caused in recent times, the practice is not inherently bad. In the best situations it can enhance games significantly. Expansion packs can add extra layers and depth to single player experiences. New maps can help to keep online multiplayer fresh, while maintain the interest of players. When done right, it gives gamers more reason to play the franchises they love and provides designers with an extra source of income.
However, DLC isn’t always done right. In many cases, it can look like developers or publishers are just trying to rip off players. Main offenders include micro-transactions and features purposely held back from the main game to be released later. It can seem, at times, like companies are abusing their fans to make some quick cash without providing any meaningful content. | Read at WhatCulture